![]() ![]() With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. It's possible we see more games follow in Factorio's footsteps as the year goes on. As we assessed earlier this month, AAA studios are likely to continue to push $70 as the pricing standard for AAA games, but there's also increased discussion among the indie community about charging more. Unlike many other review bombing situations, most of the negative reviews have quite a few hours on record, so it's certain that at least some segment of the community is unhappy about this (even if, again, they've already bought the game too).įactorio is one of the first major independent games to react to inflation with a price increase in such a visible, public way, but it's possible it won't be the last. And the other period of negative reviews began, you guessed it, on January 20, with a surge in "Not Recommended"s accusing Wube of being greedy and questioning the validity of inflation as an excuse for raising prices. One is back in July of last year when (based on the reviews) a regional pricing issue in Russia seemed to make the game twice as expensive for those users. A look at Factorio's overall user review trends shows very, very few negative reviews.with two exceptions. That said, a handful of people seem unhappy with the change. A glance at Factorio's "overwhelmingly positive" Steam review score indicates plenty more people feel the same way. Many others are sharing anecdotes about their own lengthy playtimes in comparison to how much they spent, implying that the many, many hours put in were worth the relatively cheap price. Granted, most of the folks replying seem to already own the game, but they're also clamoring for more ways to support Factorio. If you think it is priced too high, then it is your choice to not purchase, and we hope that with enough time, and extra development, we will be able to convince you of its value."įactorio's price increase was announced on Twitter on January 20, six days before it goes into effect, and the community's response thus far is surprisingly positive. "We don't want to reward the people who hold off on buying the game, the game is a price we find reasonable, and this is the deal. But it's never been part of a Steam sale before, either - a choice developers explained back in 2016 (as spotted by Kotaku) as a way to respect the players who had already bought the game. Since then, it's never had microtransactions, and the only extra content available to buy on Steam for it is its $7 soundtrack. Factorio first launched in early access in 2016 before its 2020 full release. It's also notable that Factorio is a much older game that's seeing an increase from its former pricing, rather than a new game setting a trend for a franchise moving forward. ![]()
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